Skip to main content

How to Rig G3 and G3-360 Character Heads in Reallusion's Cartoon Animator - A How To Tutorial

How to Rig G3 and G3-360 Character Heads in Reallusion's Cartoon Animator
One of the most recent additions to Reallusion's Cartoon Animator was the introduction of G3-360 Character Heads. 

If you're not familiar with them it's a character head where all the component sprites are 2D images but, when rigged, they give the illusion of a 3D head - one that can turn from side to side or up and down simply by moving the sprites in a coordinated way.

The heads themselves look really great but give the impression that they must be complicated to rig however, my latest tutorial, How to Rig G3 and G3-360 Character Heads in Cartoon Animator, demonstrates that you really only need to rig four main angles to create a fully functioning G3-360 character head.


How to Rig G3 and G3-360 Character Heads in Reallusion's Cartoon Animator features graphic.

This tutorial is the third and final in my Character Rigging Series for Beginners that includes:
Fortunately you don't need to have completed either of the two previous tutorials to get started on learning how to rig G3 and G3-360 heads as all the resources you need from those tutorials are included.

The only requirement is that you will need Cartoon Animator 4.4 (Pipeline) or greater to be able to complete all aspects of the tutorial. While I did look into making this relevant for Pro users there's some aspects of character creating that you just can't achieve in Pro (specifically making a character's pupils move independently within the eye).

At USD$4.99, How to Rig G3 and G3-360 Heads, is my best value tutorial to date. As well as the Step-by-Step PDF Storyboard document, it includes a Cartoon Animator project file to help you generate reference/base images for all the sprites you need (drastically reducing the creation time) for a G3 Head using Morph-based Heads, two, one hour plus tutorial videos that show how I created my Businessman's face sprites, and how I rigged his G3-360 head, plus all the finished ctTBactor files, PSD Template, and single character sprite for my Businessman character.

For further information and screenshots from the tutorial see the store box below. While you don't need them, I do recommend buying the first two tutorials in the series if you've never rigged a character from scratch before, or you just want to learn the quickest, and easiest way, to rig a complete character from one single sprite in Cartoon Animator.

Purchase How to Rig G3 and G3-360 Character Heads in Cartoon Animator tutorial below or visit Art Time Productions' Gumroad, Digital store to view other available tutorials and content.

Comments

  1. Thanks for this course! Been wanting to dive into character building and rigging for a while, and these time saving tips and instruction will come in very handy.

    ReplyDelete
    Replies
    1. Thanks. This entire series will definitely help get you started with some early 'wins' creating a standard G3 character with bone hands, and a G3-360 head. Once you have the basics this course provides, more advanced rigs should seem a lot less daunting.

      Delete

Post a Comment

Popular posts from this blog

The Fastest Way to Rig a Character in Reallusion's Cartoon Animator - A How To Tutorial

One of the biggest hurdles for beginner animators, new to Reallusion's Cartoon Animator Studio , is learning how to rig their own character designs from scratch. While Reallusion has worked very hard to make the process easier it still can seem complex and overwhelming, particularly now that CA's flagship, G3-360 character rigs are being adapted to work with live motion capture and pre-animated 3D motion files. Fortunately, by combining some of CA4's newest features (G3-360 body rigs and Bone hands) with one of its oldest (Morph-based heads), newcomers can get into animating their own character quickly and easily. The Lazy Animator tutorial, The Fastest Way to Rig a Character in Cartoon Animator , uses just one custom character sprite, and takes, around an hour or so (once you're familiar with the process) to rig a relatively simple, but still quite versatile character. The course is presented as a 19 page PDF document, with just two steps per page and clear diagrammati

Coming Soon: The Lazy Animator Beginner's Guide to Cartoon Animator

Coming Soon: A one hour, paid, video course for complete beginners with Cartoon Animator 4 that teaches the bare bones concepts needed to make a meaningful animated short. Each video is limited to about ten minutes, with a total of six videos. Learn the key features of Cartoon Animator so you can be animating your first short quickly. While Cartoon Animator is an excellent animation studio for beginners that grows with you into a powerhouse tool, the sheer volume of free tutorial videos on Reallusion's website, and those created by users on YouTube, can make the application seem complex and overwhelming. The Lazy Animator Beginner's Guide to Cartoon Animator condenses what you really need to know to get started into a one hour course consisting of just six videos. It's not everything you need to know but it's a solid foundation to get you started with one of the best 2D animation studios available for producing 2D animation quickly. Created by me (David Arandle (TET)),