Cartoon Animator's camera is like a very basic, fixed lens camera. You have two options, keep it still or move it around. But what if you want to get more cinematic with your animations? Create epic landscape shots, or follow the action in a more dynamic way? In The Lazy Animator Guide to Cartoon Animator Camera Craft (coming soon) I'm going to show you how to create more cinematic shots inside Cartoon Animator. I'm excited to be starting work on this all new online course for Reallusion's Cartoon Animator with the goal of teaching you how to create more cinematic camera shots within Cartoon Animator itself. Shots that require a little more work than just key framing Cartoon Animator's camera. The focus will be on how to create each shot 'in camera' reducing the need for additional applications like After Effects and making your scenes easier to edit directly, rather than having to re-export footage from CA4 into After Effects whenever you need to change so
If you have completed The Lazy Animator Beginner's Guide to Cartoon Animator and are in need of a project to help retain all your newly gained knowledge, without having to start from scratch, then this Demonstration 'draft' Project should do the trick. The project comes with a suggestion sheet of potential 'upgrades' you could make that will test some of the skills you learned throughout the Beginner's Guide Course. There's also a storyboard document so you can match 'suggested' camera shots if you wish (or you can make up your own). All the character audio files (created with Replica Studios AI voices) are included should you need to reimport any dialogue into the project (or add your own dialogue if you sign up to Replica Studios for 30 minutes of free Text To Speech audio). The Demonstration Project is still worth buying, even if you haven't bought the Beginner's Guide Aside from being able to use it to test your own Cartoon Animator kno