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Tutorial/Course Index

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Use the index below to quickly review all the courses and tutorials available on The Lazy Animator website. Items are listed by application and then by subject matter within the application. All courses and tutorials can be purchased directly in my Art Time Store (recommended if you're buying more than one) or from their individual pages on this site.

Cartoon Animator

The Lazy Animator Beginner's Guide to Cartoon Animator
Cartoon Animator (formerly known as CrazyTalk Animator) by Reallusion is a complete, 2D animation studio specializing in rapid workflow by utilizing premade assets and standardized character rigging. That said, it's powerful enough to create entire productions completely from scratch.

Learn the Software

Character Design & Rigging

Props & Background Creation

Krita

Krita is mainly a graphics application similar to Photoshop but leaning towards the needs of artists more than photographers. It has some animation capabilities. It's a free, opensource application.

Character Design

CrazyTalk 8

CrazyTalk 8 is no longer an ongoing product by Reallusion but it's still available to buy. It's specifically specializes in the animation of single 'talking head' style characters both 2D & 3D.

Character Design & Rigging

Popular posts from this blog

The Fastest Way to Rig a Character in Reallusion's Cartoon Animator - A How To Tutorial

One of the biggest hurdles for beginner animators, new to Reallusion's Cartoon Animator Studio , is learning how to rig their own character designs from scratch. While Reallusion has worked very hard to make the process easier it still can seem complex and overwhelming, particularly now that CA's flagship, G3-360 character rigs are being adapted to work with live motion capture and pre-animated 3D motion files. Fortunately, by combining some of CA4's newest features (G3-360 body rigs and Bone hands) with one of its oldest (Morph-based heads), newcomers can get into animating their own character quickly and easily. The Lazy Animator tutorial, The Fastest Way to Rig a Character in Cartoon Animator , uses just one custom character sprite, and takes, around an hour or so (once you're familiar with the process) to rig a relatively simple, but still quite versatile character. The course is presented as a 19 page PDF document, with just two steps per page and clear diagrammati

How to Import Vector Images into Reallusion's Cartoon Animator (without Adobe Flash) and Apply Render Styles

Reallusion's Cartoon Animator 4 used to feature vector images more prominently for character and prop creation back when it was launched as CrazyTalk Animator 2 . So much so that they built into the application a Render Styles system that made it easy to recolor vector images if you took the extra steps to create vector color groupings for G2 vector characters and props. Unfortunately G2 Vector characters weren't the success story Reallusion hoped for, proving to be too difficult for the average user to make, and they also required Adobe Flash (now Animate CC) for which many users weren't willing to invest in a subscription. Since then  CrazyTalk Animator 3 , and now Cartoon Animator 4 , have focused more on high resolution bitmaps to create quality characters and props, however the Render Styles system and support for vector images still remains. Reallusion Not Interested in SVG Support? The only vector file supported by Cartoon Animator is Adobe's SWF format which i

How to Rig G3 and G3-360 Character Heads in Reallusion's Cartoon Animator - A How To Tutorial

One of the most recent additions to Reallusion's Cartoon Animator was the introduction of G3-360 Character Heads.  If you're not familiar with them it's a character head where all the component sprites are 2D images but, when rigged, they give the illusion of a 3D head - one that can turn from side to side or up and down simply by moving the sprites in a coordinated way. The heads themselves look really great but give the impression that they must be complicated to rig however, my latest tutorial,  How to Rig G3 and G3-360 Character Heads in Cartoon Animator , demonstrates that you really only need to rig four main angles to create a fully functioning G3-360 character head. This tutorial is the third and final in my Character Rigging Series for Beginners that includes: The Fastest Way to Rig a Character in Cartoon Animator - The One Sprite Method . Three Ways to Improve the One Sprite Character Rig in Cartoon Animator . Fortunately you don't need to have completed eith